Godot Engine v3.4.1.stable.custom_build.0a87e218e - https://godotengine.org
Godot Engine v3.4.1.stable.custom_build.0a87e218e - https://godotengine.org
Godot Engine v3.4.1.stable.custom_build.0a87e218e - https://godotengine.org
OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
OpenGL ES Batching: ON
 
ERROR: Condition "_first != nullptr" is true.
   at: ~List (./core/self_list.h:108) - Condition "_first != nullptr" is true.
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
   at: cleanup (core/object.cpp:2064) - ObjectDB instances leaked at exit (run with --verbose for details).
ERROR: Resources still in use at exit (run with --verbose for details).
   at: clear (core/resource.cpp:417) - Resources still in use at exit (run with --verbose for details).
ERROR: There are still MemoryPool allocs in use at exit!
   at: cleanup (core/pool_vector.cpp:63) - Condition "allocs_used > 0" is true.
